Around May 2017 they started using their current iconic line up, the front and center lead of which has such a ridiculous costume it appears their advertising team feels the need to hide it:
Ironically, despite this apparently being less of Creepy Marketing Guy and more part of the studio culture, a lot of the content could be pretty good and they could probably get a lot more female players if they didn’t strive to save the booplate.
Alas, it seems to commitment knows no bounds:
Can’t imagine why they have so few female players…
(Also for anyone rushing to accuse us of being selective of images… the comparison images are the ones Larian picked for themselves, unsurprisingly)
This is the world we live in.
– wincenworks
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It’s funny how when you have a female character who has magical or supernatural protection, and thus can “wear whatever she wants”, that “whatever” always turns out to be lingerie.
Glock H. Palin, Esq.
Yeah, funny that… It’s almost as if Thermian Argument and false assessment of agency had an ugly baby. And that baby kept turning up everywhere.
Personally I am still waiting for the invincible badass woman who battles evil in her sweatpants, t-shirt and a bath robe… fuzzy slippers optional.
Because if the Saints Row games have taught us anything, it’s that true heroism is engaging in spectacular acts of destruction while wearing whatever the fuck you want, no matter how ridiculous.
– wincenworks
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Maybe it’s because you’re taking the same strategy you would in designing characters for comics or video games and applying it to real people, except fictional characters are a representation of how you choose to see people or wish them to be portrayed, whereas real people get to do their own choosing, because nothing is more sexist than denying someone the right to choose, regardless of what that choice may be.
Worth bringing back – this quote from a pretty great analysis of complex problems with perpetuating sexism. The quoted part and image are the ones most relevant to BABD’s subject matter, but the article is still worth reading whole.
As we saidagainandagain, in our agency and cosplay tags, real people possess the free will to dress however they like, while fictional characters look a certain way because someone decided so. Judging real women harshly for making a choice of dressing skimpy, especially paired with celebration gratuitously half-nude nonexistent women is the sort of cognitive dissonance we refuse to stand behind.
~Ozzie
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I think I’m one of the few people to whom sex does not sell. It perplexes.
Paula Poundstone
While Paula makes this assessment in regards to her asexuality, I’d say it rings true to more than a few people, not necessarily only aces.
As we said before, unless it’s sex that’s being sold, marketing that hinges on sexyfying everything is more bizarre and confusing than effective.
edit: We’ve been informed that Poundstone was at one point charged with (but not convicted of) child abuse. I’m sorry I failed to do research on her felony.
As a blog focused on criticism, there’s something we come across regularly in responses to our writing – insistence that we’re “never happy” no matter how much better a particular example is than most media we feature on BABD.
Readers (though mostly detractors) question why we can’t qualify something (mostly games) as 100% positive example if it does one thing better than the rest in its medium/genre/etc.
Examples:
Samus Aran is a formidable fighter and legendary female game protagonist, so it’s totally not a big deal that with every iteration of the character she gets designed as daintier, more conventionally feminine and runs around in skin-tight undersuit and impossible heels rather than her classic power armor.
Overwatch has cast with diverse ethnic and cultural backgrounds, therefore we should ignore how, despite that, most of its female characters are a very slight variation on the same “pretty” character mold and have costumes and poses that put gratuitous emphasis on their boobs and butts.
NieR Automata’s creator admits the main character is another skinny chick in high heels and with boob window, because of his personal preference instead of some convoluted lore-specific excuse… and that honesty means her design is beyond criticism?
It’s quite disheartening to have the audience insist that we should settle for media to be tiny bit better than mediocre and call it a day. That a game or its creator not being as bad as they could deserve to be awarded and held up as an example for the rest of the industry.
We refuse to set our standards so low that “her battle costume isn’t a literal bikini” or “has characters who are female in it” or “shows a male butt/chest sometimes” qualify a title as good, equal gender representation with no room for improvement.
Being better than a random asset-flipping game with stolen artwork in their web ads isn’t hard. Being better than your last project and learning from its mistakes should be a given. Simply not makingasinine excuses for poor representation shouldn’t be applauded. No-one is asking for perfection, but all creators should be held accountable for the product they’re selling, with its good and bad sides.
BABD in particular, instead of doing comprehensive reviews, is focused on female costume and character design compared to male ones. Yet even such specific topic can’t be talked about from both angles without someone decrying unfairness. Does it really say more about us being negative and cynical or the fans being entitled and blind to any challenging point of view?
~Ozzie
*The link leads to a satirical @pointandclickbait article, but the satire is not really all that exaggerated. Yes, really.
We must be doing pretty well lately, given that the majority of totally legit criticism we receive seems to be around the idea that there is really nothing wrong with anything… so naturally we must be deluded or clueless to think there’s some sort of issue with depictions of female characters.
(My personal favorite for this has been people rushing in to tell us since we don’t, allegedly, know enough about a male character in a scene – we clearly can’t tell if a female character’s outfit is ridiculous)
All of this, of course, coming back to the same statement when properly translated: “I am comfortable with the level and quality of representation other people are being given, so fuck them if they’re not.”
When really, the overall goal shouldn’t be to make everyone begrudgingly accepting of the state of global media. The goal should be to make everyone excited about the state of global media.
Because right now every major professionally produced piece of media has so much potential to explore long neglected opportunities and break away from painfully boring cliches. That they’re not doing that isn’t some sort of mild disappointment, it’s just ridiculous.
– wincenworks
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Y’know, even if there wasn’t a single woman in all of history who had fought in war or a single example of real, historical female armor, there would be no problem in pointing out fantasy armor is unrealistic because the complaint is not based on what women DID wear but what women WOULD wear.
I think it perfectly sums up the basic flaw in the “women warriors aren’t historically accurate, so realism doesn’t matter when portraying them in media” kind of rhetoric.
Much like… most of the angry ranting we receive, the plea “not proven historically accurate” tends to ignore the key reason why “sex sells” doesn’t work.
In fiction, armor is a costume, and a costume is a statement about the wearer. It is the creator’s opportunity to tell the audience about the world, the society the wearer is from and the wearer of themselves.
If a creator’s most compelling message they can think of is “she’s got sexy bits” then not only is every female character going to be yet another addition to an already over saturated nonsensical trope.
However, if you decide to actually communicate some things like… what the armor is made from, what it’s supposed to protect against, what’s happened to it since it was made, or how the wearer would decorate it: you open up the doors to infinite possibilities.
Some of which may be heavily influenced and inspired by history.
on a textual level, a female character can dress however she wants and shouldn’t be slut-shamed and hated for what she prefers to wear.
on a metatextual level, she might still have been designed with an intention to provide fanservice.
this means that criticising a design, as opposed to a character, is neither misogyny nor slut-shaming. being displeased about the way a character has been designed is not synonymous with hating her.
have i made myself clear?
CRYSTAL CLEAR.
PS: I love you, durendals. Why didn’t I see this post on my dash ever before? It’s perfection.
A silly, sexualized outfit might as well fit* the character’s personality and preferences within her story. That doesn’t make her design any less silly and sexualized to us, real people consuming that story for entertainment and criticizing it.
~Ozzie
*Keep in mind, though, that just as often it can’t be justified with even that much. Some characters walk around in bikinis or boob and butt windows despite being canonically modest or shy or body conscious etc. because Creepy Marketing Guy put his foot down and demanded for every lady in the story to be poster child of “sex sells”.