otherwindow:

otherwindow:

Creators: INTRODUCING A BRAND NEW FANTASY WORLD
The world: [Medieval European setting with knights and castles. Elves live in the forest. Dwarves yelling and drinking. Orcs just green and angry. Dragons. Boob armour.]

The world’s game trailer: [Hot mage girl. Antagonist is either a crusty old man or a sometimes sexy white woman. Fantasy war. British accents. Ugly armour. Robust character creator with multiple fantasy race options but no dark skin tones for humans. Giant spiders. A huge potion making mechanic with hundreds of recipes no one is gonna use. More giant spiders. “Only you can save the world”.]

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Anyone: Why the boob armor and no people of color in this fantasy setting? 
Fanboys who preemptively decided to defend the game based on developer’s brand name alone: THAT’S THEIR CREATIVE FREEDOM! ALSO HISTORICAL ACCURACY. SHUT UP AND STOP HATING FUN! 

~Ozzie

adobsonartworks:

SYAC – NSFW Context.

A lot of people who view my feminist leanings as an “act” always point to the fact that I used to draw fetish art a decade ago as some sort of hypocrisy. But the fact of the matter is that just because I don’t draw fetish art anymore and identify as a feminist now doesn’t mean I have some sort of vendetta against it. The problem that arises when feminists clash with comic/game/geek content is because the “context” for the “sexy artwork” either doesn’t exist or is so flimsy it might as well not exist. There is nothing wrong with NSFW artwork, providing the context makes sense (and that includes the WHERE and HOW it’s being published).

Sidenote: I CANNOT recommend “Sunstone” enough to y’all. It’s amazing and you should check it out! Here’s the link to it on AMAZON.

PS: I genuinely don’t care that Quiet is a mute and can’t talk (that’s problematic in and of itself). I just wanted to make a point.

Huh, who knew there is a time and place to make female characters sexy and that time is not “always”?

We’re also more than familiar with the accusation that we are just fun-hating killjoys who hate sexy women and want them always non-sexual and covered head to toe (extra fallacy points if something islamophobic is added to the last part). That’s why it’s a square on the rhetoric bingo

TL; DR: CONTEXT IS EVERYTHING! 

~Ozzie 

See also: When is it okay to have a female character in less than practical or protective armor? – a helpful presentation by @wincenworks 

Battlefield 1 doesn’t have female soldiers because ‘boys wouldn’t find it believable’

Battlefield 1 doesn’t have female soldiers because ‘boys wouldn’t find it believable’

bikiniarmorbattledamage:

feministgamingmatters:

“One might think this is because women didn’t serve combat roles – which isn’t true – but according to former DICE coder Amandine Coget, it’s because the project leads thought boys wouldn’t find it believable.

…Coget adds that DICE made several decisions for Battlefield 1
which have nothing to do with historical realism – including how tanks
function or the lethality rates of early parachutes – but female
soldiers still wouldn’t appear in multiplayer.”

Heavy sighing. (h/t @cypheroftyr via Twitter.)

What’s a worse argument to not have women in your combat-heavy game than “they’re too hard to animate”“Historically, female warriors are unrealistic”, of course! And how to add to the injury? Insult your intended demographic by saying THEY are the one who won’t believe it! 
It’s not like games have potential to educate and widen the player’s horizons, right?

Considering the developer is so totally concerned with “realism” (as understood by pubescent boys), @pointandclickbait has a great suggestion to what historically accurate thing should be included instead of soldier women:

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~Ozzie

more warrior women and history on BABD

This week in throwback: Remember how two years ago Battlefield 1 developers insulted their intended audience by basically claiming that boys are too stupid and sexist to accept women in a World War I game? Well who would have thought it, they were right! 

Recently released WWII-based sequel, Battlefield 5 (yeah, I’m not even trying to understand the numeration there) HAS female soldiers in it and the dudebros apparently cryhistorical revisionism!” at that.
Because women on the frontlines of World War II are definitely the most unbelievable part of a game that lets you die and respawn multiple times while reenacting real historical battles. ( ͡° ͜ʖ ͡°)

And once again @pointandclickbait has the most accurate response to the “controversy”

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~Ozzie 

h/t: @red-queen-on-the-heathen-throne

radioactivesupersonic:

My beef regarding female characters in an action series who use “seduction” as a means of getting things done can basically be summed up in three points.

The first is: seduction is not a valid strategy. Even if your femme fatale can count on the idea that the vast majority of her opponents are going to be specifically attracted to women, which, she… can’t, there’s no way she can guarantee that she’s everyone’s type, or that everyone will drop what they’re doing to ogle / assist a woman they’re attracted to. A tactic is not a useful tactic if it is rendered totally moot in the event of asexual people, those not attracted to women, happily married monogamous individuals, people who are just not really feelin’ the sexy right this second, anyone of particular ethical fiber, anyone of a cautious or calculating persuasion who thinks to be suspicious of one of the oldest tricks in the book when it comes to coercion, anyone who fights in a manner or environment that makes them unable to discern their opponent, anyone who’s difficult to distract in general, or anyone who fights fast and reflexively and will only realize their opponent is a pretty lady after they’ve thrown all their punches… and that’s not a complete list. Odds are good that the majority of situations any sort of actiony lady encounters are not situations she can seduce herself past.

Keep reading

Piece of interesting commentary from the creator of Medina, one of the last month’s positive examples

The idea of female character using seduction as a tactic to disarm whoever she’s fighting is something we often touched upon in our distraction bonus tag, most extensively in this post by wincenworks. Assumption that sexualized appearance and/or behavior somehow will warrant advantage over every (cishet male) opponent is beyond ridiculous. 

The closest similar example of strategy which shatters suspension of disbelief this spectacularly is “she’s so great at dodging that she doesn’t need actual armor in gladiatorial combat”. Both are tactics based solely on the idea that, despite all odds, failure is not an option. To have them make any sort of sense, even

as Thermian Arguments,

you have to literally present a world populated exclusively by people literally too incompetent to live… plus your one overly competent, yet super objectified female character.

Back to the topic of seduction, though, femme fatale warrior is quite an insulting, gender-exclusionary trope. We’ve heard it used as an excuse for quite a few characters, especially ones that fall under “evil is sexy” category and one particular video game character who everyone assumes counts as a femme fatale because of vague black widow spider theme, one undercover assassination and impossibly deep cleavage. Even though she’s a sniper assassin who never uses her sexual wiles in combat

So yeah, not only there’s a prevailing (and obviously wrong) idea of female sex appeal as a valid battle strategy, it is so ingrained in our culture’s collective consciousness that even characters not meant to use use it in combat are designed to look as if they do. 

~Ozzie 

The above post is pretty long, but we should really highlight this part:

…if seduction is a useful combat advantage (which it isn’t), there is a glaring lack of male characters that use it.

We’ve said this before, but Agent 47 from the Hitman series still has all his suit buttons done even in the latest game. Why isn’t his default suit Fabio-esque, surely that would help him get close to his targets?

Probably because “distraction” is a shitty excuse to put lady characters in revealing outfits.

-Icy

Tidy Up #86

More notices that wouldn’t make up individual posts, but are worth sharing wholesale here!


We’re sorry to inform our alleged readers that the previous Tidy Up Tuesday post requires to come in with basic reading comprehension. As does the entirety of our blog. Keep that in mind next time before responding.


We were sad to learn that not just Battleborn, but every other game we mentioned as a positive in our last throwback, is either dead (Gigantic), discontinued from further development (Dirty Bomb) or practically dead due to near-zero player engagement (Battleborn). 

Makes it even worse that the only successful diverse mainstream hero shooter multiplayer out there is Overwatch, which seems to have concluded that they already met their melanin and body type variety quota

Overwatch fans, please push Blizzard to actually do women better and to stop releasing more

white

skinny conventionally attractive female characters! Have Overwatch take responsibility for what it set out to do!


Praising media creators for doing things they should have been doing for a long time, let alone the bare minimum of it, won’t get us anywhere. There’s a difference between actual progress and finally getting to something that should be a given, like decent representation

There’s a reason we have both an “improvement” and “improvement?” tags.


Addressed before: 


~Ozzie, – wincenworks & -Icy

grubwizard:

if your female character doesn’t look like she has lived the life she leads and you can’t get a sense for her actual personality by looking at her because you’re too focused on making her pretty and perfect and palatable it’s bad character design and you should feel bad

It’s worth noting that, generally speaking – this is why concept artists want to be concept artists. They want to convey feelings, story and inspire the imagination. It’s not uncommon for concept artists to do staggering amounts of research in order to find ways to convey a type of character in a type of time period.

So, if you come across a product created by a major studio where they have extensive executive and production staff – it’s safe to say that any aggressively boring female character designs are done at the behest of a particular type of individual pushing a ridiculous myth to try to seem like a genius.

It is important to call out this kind of absurdity, not just to try to reduce the amount of gratuitous objectification in media – but to also spare these poor artists the indignity of having a guy try to convince them he invented anime tiddy.

– wincenworks

Tidy Up Tuesday #85


Redesign streams are very likely to come back this weekend! Stay tuned till Friday for more info!


Some elaboration on the obviously contentious topic of Ashe being the next Overwatch heroine:

  • Arguing over whether she’s a “true” albino or not completely misses the point of the whole discussion. Even if Ashe was (and her design, even when accounted for makeup, makes a shitty job of conveying albinism in person of any ethnicity), this changes absolutely nothing about Blizzard electing to give another pale, thin conventionally attractive woman spot in the cast rather than finally creating a playable Black woman. Especially since she’s clearly not a PoC albino, as many rebloggers pointed out.
  • People claiming that racebending a supposed albino to be Black is somehow taking away from albino representation are concern trolls
  • Literally all “arguments” about Overwatch “already having” playable Black female representation are neatly listed and debunked in this handy masterpost by @geegee-wellplayed​. Please go read it and hand the link to anyone who claims that Symmetra/the Amaris/Sombra/Efi/Lucio is all that Black women need to identify with in the game. 
  • “Ashe is a gang leader, so making her black would be a bad look” rhetoric makes as much sense as any Thermian argumentshe doesn’t have to be made as an antagonistic gang leader or to be (extremely) white. It was entirely Blizzard’s choice to release a character like that instead of literally anyone else. 
  • For some more detailed commentary about overall blandness of Ashe’s character design, please read this writeup by our reader @red-queen-on-the-heathen-throne
  • If you actually think that @darthputa​ or anyone (particularly PoC) doing race-bent redesigns of white characters from predominantly white media is the real racist and you still follow this blog, please unfollow immediately. Or at the very least tell us, so we can block you. 

Since it wasn’t the first time we discussed the matter, with the Ashe post we introduced the representation and diversity tags. We’re still working on re-tagging old posts with them, so if you guys spot in our archives something related to those topics and not yet tagged, please drop us a note!


~Ozzie, – wincenworks & – Icy

bikiniarmorbattledamage:

fandomsandfeminism:

arcana-heights:

“Women should be respected and accepted as they are, don’t shame them regardless of what they look like and what they wear. Do whatever you want, ladies!”
*virtual ladies in bikinis*
“Um, this is infringing on my rights. How dare you? Keep this misogynistic filth away from me.”

Do you not understand the difference between a fictional character, created by men, to be seen as sexually pleasing for men in fiction and…like…REAL WOMEN who are ALIVE and are able to make CHOICES for themselves? 

Like, women have some key differences with fictional depictions of women. 

Ah agency, one of so many issues that bikini armor apologists work so hard to avoid understanding.  Of course, it doesn’t help that there’s a trend with developers to try to have it both ways and insult their creations for being… how they created them.

– wincenworks

Thanks to @giantpurplecat we now have new and exciting insight into just how some creators assume women do choose their outfits [big image here]. 

“This? I designed it myself. It allows me to communicate quickly with my blade and control it whether sword or whip… I’ve never really thought deeply on why though, to be quite honest.” – Ivy in the latest Soul Calibur

Remember – testing shows that not only can Ivy not control her weapon, she basically can’t even give her opponent a brisk shove without a wardrobe malfunction or two.  

Even the new game’s character creator classifies her outfit as underwear – her underwear lets her control her weapon better… so she doesn’t wear anything on top… even though it’s underwear.

image

Ultimately the most insulting part about the people who rush to support this kind of double standard is that they have so little respect for women that they will accept nonsense like this (or worse) as great writing.  

Nine times out of ten, this particular demographic will also have nothing but contempt for real women who actually want to express their own sexuality on their own terms. (As well as contempt for the same fictional women)

– wincenworks

GIF Source

bikiniarmorbattledamage:

dr-archeville:

pixiebutterandjelly:

I literally just read somebody suggesting that the “iron man” in all new all differen avengers van’t be pepper potts because the armor has no boobs….what ._.

But Rose, how can fans possibly believe it’s a G I R L in there if the suit doesn’t have BIG IRON TITTIES?! [/sarcasm]

In case anyone wondered what All-New All-Different Avengers is:

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Regardless of who this particular Iron Man is supposed to be, Pepper Potts rocks the boobless Iron Man suit just fine. Ask Stjepan Sejic (seems this artwork was deleted from dA. Here’s it’s archive.com copy).

~Ozzie

People really need to stop playing their faith in boobcups. They’re not necessary if you have boobs, and by now everyone should know that the boobplate does not guarantee boobs underneath:

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image

– wincenworks

more on Iron Boobs | more on boobplates

edit: found another post about gendering Iron Man’s suit!

Throwing this back as a friendly reminder that boobs on armor are neither in any way necessary for a female wearer, nor are they a warrant of feminine body inside said armor. 

Sadly, still a point that needs reiterating. 

~Ozzie 

bikiniarmorbattledamage:

The tragic evolution of Sophitia’s costume (source unknown). Fortunately Sophitia was spared the indignity of whatever Soul Calibur V would have inflicted upon her.

Hard to believe that Soul Calibur IV was also the game that introduced us to Hilde Von Krone, badass beyond compare. (image from IGN’s Positive Women in Fighting):

(More images here)

I don’t understand… is there like an in house limit of how many female characters can be taken seriously per game?  Or is the prophecy real?

– wincenworks

This week’s throwback, as the followup to Tira bingo, is the gradual downfall of Sophitia’s character design in Soul Calibur. 

Saddest part (beside Hilde being an easy proof that SC can do female warriors well if they want to) is that this is by far probably least absurd and demeaning female costume change out of many in the franchise. 

Remember when Taki exchanged her titninja full body condom for this… thing by Mari “Bayonetta isn’t sexist because a woman designed her” Shimazaki? Or almost anything Ivy wore after this? Yeah, they can and do get worse.

~Ozzie