Okay, so we’ve received approximately… more requests than I can bother to count to comment on Blizzard finally announcing Brigitte Lindholm as a playable character and releasing her on the test server.

Now, initially I put off commenting on this because she had only one skin and the minimum features to allow people to play her on the test server.  This felt suspicious to me, because put simply: The default skin is, in isolation, good:

image

There are minor issues, such as her hair, waist and the weird hip cape designed to remind us she has a (presumably sexy) butt.

However, once the Legendary skins came out, the conversation became more complicated (expect more posts in the near future) because well, the come in two themes (knight and mechanic) and… let’s just look at them:

image
image

Yes, it seems that while someone at the Overwatch art team managed to get her primary look to be pretty good, the powers that be decided her Legendary Skins (ie the prestigious ones) need to have the standard sexualized nonsense.

On top of that, despite that visually she is a distaff Reinhardt (who still does not have a sculpted codpiece) and her video announcing she is not content to be a support character and wants to tank… she is Support:

image

Reminder: She maintains all Reinhardt’s gear… so there’s no in game explanation why her shield is roughly one third the strength.

Also, while there is some joking about her being a copy of a Paladins character (that would be the ultimate irony), I can’t help but think I’ve seen this shield and flail combination somewhere in a Blizzard game before…

image
image

Overwatch, supposed to be Blizzard doing women characters better.

– wincenworks

bikiniarmorbattledamage:

theworstblogdotgeocities:

lowpolyhighfun:

A friend’s request for a bodily comparison of the gods and goddesses of Smite.

bikiniarmorbattledamage

I’m having a flashback to this Overwatch silhouette comparison (pre-Zarya, the token exception, that is):

image

original source: [x]

Eyup. Typical. Men tend to be all shapes and sizes, while women are just slight variations of the same “shapely” figure.

image

[x]

image
image

[x]

~Ozzie

With a very few exceptions, pretty much every time I see a game brag about diverse body shapes – I wonder if they hired the same “expert” consultant that Levi’s did:

image

– wincenworks

more on double standards | more on character design | more on SMITE | more on Overwatch

Since everyone can predict us talking again about Overwatch in the near future, this week’s throwback is the video game industry’s bafflingly narrow definition of what “diversity” among female characters looks like.

~Ozzie

We don’t have a title for this new segment yet, but as Ozzie and I have been doing livestreams for a while now (thanks to everyone who chimes in, whether you’re active in chat or not!), we wanted to show our redesigns on the blog. I started out doing streams solo, so this and the next few posts will be just on my process.

One of the first redraws I did on stream was Caitlyn from League of Legends. I read her backstory blurb, and she’s apparently a sheriff, though she doesn’t have a badge or… wear a uniform? ¯_(ツ)_/¯ Guess she’s too Strong and Independent™ for that. My redesign was basically to give her actual clothes an officer of the law in a technology-based steampunk city might wear (and a badge!). This was also the stream that started the Poofy Pants tradition of BABD streams.

Poofy Pants: For Any Occasion ~

For people interested in seeing more redraws, check out our redraw and redesign tags, which is mostly filled with fan submissions at the moment, and the Repair Her Armor blog, though it has been on hiatus for a while.

-Icy