A random game ad I found long ago… somewhere. I don’t really think this deserves any actual credit or research, considering this seems like a generic asset flip-type game web ad, including a cringy, vaguely sexual tagline!

The outfit, though, I think, justified doing a bingo. It’s basically a one big “don’t” in dos and don’ts of costume design

She’s clearly a magic user, though, why would she need clothes that make any sort of sense or keep her warm? Maximal skin exposure, with complete disregard for functionality and physics, is all that matters!

? </sarcasm>

~Ozzie

Sexy Overwatch Guys Part 1: Soft Boi Junkrat 

Time for a sexy male redesign post and this week it’s prooobably my hunky magnum opus so far: shamelessly stripping Overwatch’s Junkrat of almost anything quirky, fun and interesting about him for the sake of maximizing TEH SEXY. 

While he definitely has a cult following among the fandom (have you seen the last week’s reblog?), Junkrat is clearly not designed with sexual/romantic appeal in mind. He’s one of many examples of male characters in the game with pretty extreme appearance and out-there personality. You know, those features which none of the female characters* are allowed to have. So I decided to remedy that and redesign him into a more conventionally attractive boyfriend material. Hope Roadhog doesn’t mind!

Of course the most important part was the face. The sharp jawline, wicked smile, receding hairline and bulging eyes couldn’t stay! With more or less subtle edits I changed them, most importantly giving him a dreamy gaze of a romantic interest. I let him keep his bushy eyebrows, just changed the expression. Also added some attractive facial hair, to soften the face shape. 

image

The cherry on top, which I’m pretty sure Icy suggested, was the blushing, which nicely ties everything together.

The body went through some changes too. Most importantly, those shapeless raggy pants are out, making place for short shorts with a codpiece that matches his belt buckle! Now he can show off those amazing muscular thighs that happen to match the newly sculpted abs!  

image

Also, bonus enlarged male-presenting nipples!

Final, less important changes were to his left leg (the position and a stereotypically Australian flip-flop instead of an ugly shoe) and the RIP-Tire on his back, which now instead of being big and sharp is small and soft, matching his new aesthetic. 

I kinda regret not repainting his lower half in a boobs-and-butt pose, but otherwise I’m very pleased with the results, especially the expression. Hope now he’ll enter some of our readers’ fantasies… And also Roadhog’s. You’re welcome!

~Ozzie


*Yes, it’s an old is post and doesn’t feature Ana, Sombra, Orisa, Moira, Brigitte and Ashe who were introduced since and who collectively changed little to nothing about the narrow conventional beauty standards in OW’s female design. 

big-wired:

transgladstone:

things that don’t break white male gamer’s immersion: dragons, magic, made up metals, impossibly large weapons, eating 50 potatoes while in combat, riding a horse up a 90 degree cliff

things that break white male gamer’s immersion: realistic armor for women, black people

Also, transgender people.

This week’s throwback: a post we originally reblogged from ever-invaluable @medievalpoc​. Bringing it back as it’s basically text version of that Kasia Babis comic we featured last weekend. 

This time reblogging from @big-wired, who was smart enough to convert it from garbage chat post format into a text one AND made a valuable addition to the list of things that (cis) white males can’t handle in games (and other media) because ‘historical accuracy’… in largely fantasy worlds.

Though we would be here all day if we were to list ALL the common and perfectly normal (often historically accurate) kinds of things and people that “ruin” the immersion of a Status Quo Warrior gamer dudebro. 

~Ozzie