callofthedeep submitted:

I’m really glad there’s a blog poking fun at this issue in a constructive way. Its something that really grinds my axe. I always try to endeavor to design practical armour for my own characters, its irritating to think that any time I’ve gone down the chainmail bikini route by way of lampooning that ridiculous trend; those images have always proved more popular than those where the armour would actually provide protection, rather than cold nipples and the merest modicum of modesty.


THANK YOU FOR SUBMITTING! What a badass lady you drew! 😀

I just hope that your chainmail bikini art is popular mostly due to being satirical, not ‘sexy’ 😉


Hi, I just found this blog and I think it’s the coolest thing ever. I was curious: What’s your opinion on skimpy armor being an option, but not a requirement?
For MMOs and the like, having a choice between skimpy and practical armor would be great! I should stress though that the option should be available on both genders.
For games with a set outfit, however, characters should dress in a way that fits their personalities.

I liked the woman in the picture, but I must ask, wouldn’t D-cups be as restricting on a woman who needs to fight? Even if it was shaped like the armor in the picture, the breasts would cut into her range of motion and I would think it would render archery to be rather difficult. Anyway, they are mostly fat cells and sword practice involves a lot of upper body exercise. Still fascinating concept and it answered my question I never knew I had about what armor for women should look like.

REFERENCING the post you’re referring to with a link or description is your friend!
“The picture” is usually not enough to tell what you’re commenting on in my askbox.

I can only assume you’re referring to this post, as it is the most recent one and mentions D-cups.
Though I feel like I’m not the person the question should be addressed to, as I reblogged it from new Repair-Her-Armor admin blog and considering the woman from the image has a tumblr account too; but I’ll try my best to answer.

I’m pretty sure Astro from ria-RHA was referring to D-cups solely in the context of sex-appeal, as the original question was about designing a female character who’s well-protected and attractive to (straight) men at the same time.

First of all, let us remember that women usually don’t decide how big their chests are. And women of all sizes (that includes breasts) are capable of impressive physical fits that would make them excellent fighters:

Second, it is true that big breasts may come in the way while in fight, but a well-designed armor paired with a decent underwear (sports bra) should flatten them enough without being uncomfortable. A well-trained sportswoman/female warrior would most likely know how to handle a fight without her own body causing inconvenience to her.

Also keep in mind that weight loss (caused, for example, by swordfight training) can, in some cases, reduce cup size.



After some arguements I’ve had with fellow gamers (male of course), please prove to me that it is possible to have a female character look attractive (male appeal) and badass (female appeal) without looking like someone who forgot to dress properly that morning.
Allow me to introduce you to Samantha Elizabeth Mott, also known as Samantha Swords

Just imagine this but with D-cups. Notice how the armor doesn’t dent in against her sternum? It’s still curved around the outside of the breasts though, which gives a nice womanly silhouette without compromising the armor strength. This is real steel armor by the way, she participates in longsword duels. Boys/ladies that are so inclined, what do you think?


In Response to Boob-plate

I recommend reading this article before the one below.




Above: Xena will kill you with her glare alone.

I’ve been asked to explain why I disagree with Jay the Barbarian. I really enjoyed the general article, but here’s what made me hesitate to fully bestow my breast-plated blessings.
Jay says,
“Ironically, boobplate has been a relative non-issue in live performance, looking at the rash of armored women over the last f
ew decades.”

So… Rashes are usually measured in days, not decades. I want to point out that the four women he shows are wonderful well-armoured exceptions to the trend, along with personal favourites Kristen Stewart as Snow White and Cate Blanchett again as Maid Marian.

Let it be said- girls may thoroughly kick arse, but four is not a high number of warrior women, nor is six, or even forty (if we could find them), if you measure them against the thousands of fictional medieval films of the last few decades (and that’s just live action feature films, not even mentioning animated, independent, or web series).



Above:Long live Colleen Atwood and Janty Yates, the wonderful costume designers for (respectively) ‘Snow White and the Huntsmen’ and ‘Robin Hood’.

I understand Jay’s point, it’s relatively a larger group of reasonably-attired women on film than the female-fighter-in-media cliche suggests.
Yay for us having role models! I want to be clear that it’s still not *nearly* enough.

The fact Jay calls it a “relative non issue” should show just how bad the situation really is for want of strong, capable, feminine, not-overly-sexualised female role models.

Then, there is his response to Mr Jabberwock the Armourer regarding the twin peaked, Madonna-esque, Double Domes of Wonder style of boob plate, and the ongoing argument about how it will crack a ribcage through poor design. Jay says,

"So she trips and falls, and lands boob-first. Obviously, the breast cups aren’t going to compress or absorb. This transfers the force to the sternum through the padding…. And to the entire rib cage, in the case of this piece, which results in spreading the force throughout the torso. You know, the exact same thing that an unarmored fall would do? Or even a fall in a non-boobed plate would do?”

I agree with Jay that Mr Jabberwock’s original statement (that he worries constantly about a poor lass tripping and cracking herself open by means of her gravitationally-bound steel encased bossumry) is insulting and reflects a truly medieval view of women.

What I contest is that there really is more danger of falling in boob plate than falling unarmored or in flatter plate, on account of having two overinflated steel spheres getting in the way. Breasts are meant to move around, not be permanently fixed in place like Han Solo in Jabba’s dungeon.

Boob plate is a hazard, not only to the wide-eyed opponent.



Above: The best kind of bra for fencing- the 800+ bustiere-long Cardrona Valley Bra Fence in Otago, New Zealand.

Any lady who has trained wearing the plastic version of the Double Domes of Wonder should be able to confirm the design isn’t suited to deflect thrusting weapons, which rules out usefulness for practicing historically-accurate fencing styles.

"Surprisingly, this is not that big a deal. One reason is that inside shots are rare and easy to defend. Most attacks against an armored opponent come from the outside, and often at an angle.”

I don’t know what Jay is talking about, but it’s not Western or Historical European Martial Arts. Possibly SCA heavy fighting, or medieval reenactment, or HEMA synthetic longsword competitions, or Battle of Nations, or something that doesn’t involve working from the bind?

A thrust to the torso is far from stupid: controlling the centre line opens the opponent up for manipulation and eventual defeat. I’d like to see a good thrust *not* tip someone off posture, and once you have them locked out with their attacks disabled, piercing through their armour is irrelevant. It sounds like Jay is not familiar with medieval martial arts armoured fighting techniques, but more Hulk-smash styles that have been so popularised in fictional media.


Above: Talhoffer’s 15th Century armoured duelists not only control the centre line, but they attack with the non-pointy end as well.

Apart from those statements I heartily applaud Jay’s views, and will be thinking of him the next time I need a woman’s armourer with a lot of sense and humour.



(You can read Jay’s entertaining and well-reasoned article here:

This should be mandatory reading for all game developers. This woman has actually tested it, and knows that boob cups don’t work. Additionally, as someone trying to compete in Battle of the Nations (the HMB championship), I’ve found out that HMB fighters aren’t allowed to wear boob cups for the exact same reasons she lists here (on top of the mandatory requirement that all armor is based on historic documents).

On game mods

Yesterday, a reader wrote a comment with a really great breakdown of how video game mods should be judged in a different context than official material from the game’s producers.
With their permission, I’m publishing the text here.

Ravel said:

In most games or comics, these designs of armor and these girls/women are specifically created to target a certain audience with the product they’ve been created for. If you take Scarlet Blade, for example, the models of all the female characters and their clothes have been designed to target a male demographic in order to SELL this game to them. Here, depictions of women have been used as bait, they have been objectified and they can be “owned”. The designs serve a monetary purpose: sell as much as possible of this product to a certain audience.

But mods are different. They have been created using tools the game and the software of Skyrim (in this case) provide, allowing freedom in creating new stuff. And some people decided to use these tools to flesh out some of their fantasies. They offer their work for free, without wanting to sell them to somebody specific or use them to their own benefit, they just make them available to whoever enjoys what they have created. Is it that different from people who publish their nude paintings on deviantart? As far as I see it, this mods could as well be paintings, certainly the brush isn’t to blame? And what about the amateur painter, is he a pervert because he decided to draw one of his sexual fantasies?

Yeah, it might be creepy and sad, in a way. But these are fantasies, created not to sell or to attract a certain group of people, but rather for the creators themselves. We all have dreams, erotic fantasies and wishes that we hide, just because we share them it doesn’t mean we exploit them or that we actively long for them to become reality, except as pixels, paintings or stories…?

I talked about the same issue earlier, but why not reiterate it in Ravel’s perfect wording?

Yes, mods, in contrary to official stuff, are not part of game’s marketing, audience targeting, and most of all, don’t bring profit to the game’s creators. We should always keep that in mind when commenting on fan-created content and judge it by its own merits (or faults).

Satire is traditionally the weapon of the powerless against the powerful. I only aim at the powerful. When satire is aimed at the powerless, it is not only cruel — it’s vulgar.

Molly Ivins

Every time I see a post about the appalling behavior of Mike Krahulik at the last PAX, I think of this quote. Figured it was time I shared it. 

(via copperbadge)


killerlolita asked:
How exactly does covering up a character show that sexy outfits aren’t empowering exactly? That and how does dressing up male characters in sexy outfits making a point?
It’d be easy to ask the inverse: how does dressing up female characters in revealing outfits make them empowered?
To answer this question we’re going to do an exercise that anyone familiar with the internet can participate in. First: imagine an adorable kitten (if you’re having trouble, Google images is rife with them… like I said: internet). Now, imagine that adorable kitten wielding a weapon (oh hey Google). Are these cats now empowered? Or has the situation gone from visually appealing to funny?
That’s what most female character design does: creates a juxtaposition of eye candy that thinks just because it’s started wielding weapons and calling itself tough, suddenly it’s empowered. It isn’t. It’s a cat with a lightsaber.
As for how dressing up a male character in clothes usually reserved for their female counterparts makes a point, well, mostly it helps show how ridiculous these outfits (and also the way the women are generally posed) are. We’re so used to seeing our female characters looking (and acting) this way, that it often doesn’t register. It helps get people asking why it’s okay for a woman to go into battle like this, but it’s funny when a man does.